Rhys, the Evermore
Rhys, the Evermore
Nom :
Rhys, the Evermore
Rhys, the Evermore

CCM : 2
Type / sous-type :
Créature légendaire : elfe et guerrier
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
Force / Endurance: 2/2
Edition
| Lorwyn éclipsé | #354 | 23/01/2026 |
Autorisations en tournois
Vintage
Legacy
Modern
Pionner
Standard
Commander
Duel Commander
Pauper


